Tag

XCode

3 posts

4D

4D v11 Plug-in Development Tips

Here are few tips regarding the 4D v11 Plug-in development (particularly using the XCode): By default the Architecture mode for the Project Development Configuration is “Native Architecture of Build Machine”. This means if you are developing this plug-in on the Mac Intel machine, your plug-in will not work on the 4D if it’s running in…

Continue reading 4D v11 Plug-in Development Tips
OS X

Snow Leopard and XCode 3.1

I upgraded to Snow Leopard a couple of days ago, and when I tried today to compile one of my previous Carbon projects in the XCode 3.1, I got the weird “Carbon/Carbon.h” file not found error. That was weird, but I looked into the Library folder anyway, and the Carbon Framework was indeed not there.…

Continue reading Snow Leopard and XCode 3.1